Department of Media Study

Game Studies

Undergraduate Certificate in Game Studies

Application Process | Prerequisites | Required Core Courses | Elective Courses | Advising

Elective Courses : 4 courses / 13 credits

Game studies programs have to cover a large and expanding field, addressing the phenomenon of video gaming as art-form; social context; cultural practice; market phenomenon; and technology driver. The elective courses detailed below offer some possible paths into that field, but we expect to expand the possible avenues of research and study as different disciplines across the university develop courses. The individual’s choice of electives should serve as a bridge between this certificate and his/her major, and will lead to different outcomes.


Students must complete four courses or at least 13 credits from the following list. The list of electives will be updated to accommodate new courses or one-time course offerings. Students can petition for the inclusion of relevant courses to the list of electives.

  • DMS 231 3D Character Animation – 4 credits
  • ENG 370 Multimedia Literature – 3 credits
  • VS 375 Science, Culture and Media – 3 credits
  • ART 380 Algorithmic Art – 3 credits
  • ART 383 Interactive Computer Art – 3 credits
  • ART 387 Telematic Art and Design – 3 credits
  • DMS 423 Programming Graphics I – 4 credits
  • DMS 424 Programming Graphics II – 4 credits
  • DMS 431 Advanced Modeling – 4 credits
  • DMS 435 Narrative Scriptwriting – 4 credits
  • DMS 438 VR Art Project I – 4 credits
  • DMS 439 VR Art ProjectII – 4 credits
  • ARC/DMS 460 Locative Media and the City – 4 credits
  • DMS 461 Machine Culture – 4 credits
  • DMS 463 Interactive Fiction – 4 credits
  • DMS 474 Seminar on Postmodernism
  • DMS 485 MediaRobotics I – 4 credits
  • DMS 486 MediaRobotics II – 4 credits
  • ART 489 Real Space Electronic Art – 3 credits

Application Process | Prerequisites | Required Core Courses | Elective Courses | Advising